Akupara Games and Rogue Snail partnered to successfully fund Relic Hunters Legend on Kickstarter. The game is a sequel to Rogue Snail’s hit F2P game, Relic Hunters Zero, and reached 110% of the funding goal at the end of the campaign.
I led the Akupara Games team in providing the strategy and marketing for the campaign as well as the technical support in hosting the Kickstarter. We will continue to provide support throughout the distribution of rewards. Our strategy included heavy social outreach focusing on community participation and streams of demo gameplay with the developers.
The Metronomicon: Slay the Dance Floor was released on PlayStation 4 and Xbox One August 30th, 2017. Differing from the desktop release, this edition added a co-op feature as well as Endless Mode where the playlist never stops as you battle against enemies.
The Metronomicon: Slay the Dance Floor combines Rhythm and RPG elements and was developed by Puuba and published by Akupara Games. I worked on Producer with both companies during all stages of the project, from development to publishing on PS4 and Xbox One.
Akupara Games published Star Vikings Forever with developer Rogue Snail, of Chroma Squad, Dungeonland, and Relic Hunters Zero fame. The game released on Steam for PC/Mac/Linux, as well as iOS and Android on July 6th 2017.
I led the publishing team with Akupara Games, and was very hands on with the project, focusing on the distribution and partner relations. We helped get Star Vikings Forever featured in the App Store, as well as a multitude of other sites like Humble Store and GoG.
The rift has opened. Strange creatures are beginning to pour into our world and are seeking to claim it as their own. Play as a Guild Mage and protect their most powerful Relic; the last grimoire that safeguards our realm from being torn asunder. Stand your ground in a new VR game experience that allows you to cast spells with a few simple motions of your hand, and learn more powerful spells as you progress. Fend off the invading corruptive forces and above all else, do not let the Relic fall into the wrong hands.
The best kind of bonding is over extra long work days, being in the same room non-stop with people, and cranking out a kick ass game. Recently a group of us from Akupara went to the Global Game Jam in North Hollywood, which is one of the 600+ locations that all participated in the Global Game Jam at the same time.
Teams get formed, and each team had 48 hours to create a game from scratch based on a particular theme. The theme for 2017 was “Waves,” so our team (which included both Akupara and new friends), created a game based on the popular stadium cheer called “the wave” where people raise their hands at proper timing in conjunction with others to create the effect that the crowd is making a wave.
One of the first games Akupara Games is working on publishing, is horror adventure game Keep in Mind. We approached indies at Little Moth Studios because we saw some huge potential in the title and the company. The game had previously been released for GameJolt, but we’re working with Little Moth to completely revamp and re-release the title on Steam. Stay tuned for more…
Keep in Mind follows Jonas, a tormented alcoholic who seeks refuge in sleep from the life crumbling around him. One night, he awakens to a shadowy mirror world where beasts lurk and the stars don’t shine. Lost and scared, Jonas must face all those twisted beasts if he ever wishes to return home and learn the truth about this darkness.
The player controls a full party of heroes such as a Warrior, Mage, and Cleric, but their spells and attacks are activated by chaining together notes like you would in rhythm games like Dance Dance Revolution and Guitar Hero. Each hero has their own lane of music, and the player can switch between lanes at any time to select the hero they want to attack with.
By David Logan
On 31, Mar 2016 | In Desktop | By David Logan
The Metronomicon is a rhythm combat game which I’ve been producing for the past year with the LA based studio Puuba (previously I worked on The Weaponographist with them). The game’s been picked up by publisher Kasedo Games, and will be coming to Steam (PC/Mac) in 2016.
The game features a full 50 song soundtrack with incredible bands, including an exclusive track from Jimmy Urine of Mindless Self Indulgence, an unreleased track from Shiny Toy Guns, along with tracks from YACHT, Perturbator, J-Punch, Dj CUTMAN, and many, many more.
Whispering Willows has accomplished an incredible feat- as of October 8th it has released on every major platform. Over a year ago we had our successful release on Steam, and since then we connected with Loot Interactive to bring the game to PlayStation 4 and PlayStation Vita, and Abstraction Games who helped us port the game to Xbox One and Wii U. Night Light Interactive did ports for the Apple iOS and Google Play Android mobile versions in house.
Our game will offer you near-limitless and every changing possibilities as you coauthor our evolving story. Enjoy the depth and elegant execution of a card driven game, with the thrill of exploration, research and battle.