On 31, Mar 2016 | In Game | By David Logan
I am leading the publishing team with Akupara Games to bring the console version of The Metronomicon: Slay the Dance Floor to PlayStation 4 and Xbox One, which will include a multitude of extra features launching simultaneously across all platforms.
On 23, Apr 2017 | In Game | By David Logan
The rift has opened. Strange creatures are beginning to pour into our world and are seeking to claim it as their own.
On 05, Dec 2016 | In Game | By David Logan
I am leading the publishing team at Akupara Games, partnering with Little Moth Studios to bring cult hit Keep in Mind to Steam, with completely revamped audio, and built from the ground up in Unity. Akupara will also be publishing the title – handling all marketing and distribution.
Keep in Mind: Remastered follows Jonas, a tormented alcoholic who seeks refuge in sleep from the life crumbling around him.
On 07, Jun 2015 | In Game | By David Logan
As producer for Neocrux, we developed the Sci-Fi strategy card game GalaCollider. Set billions of years in the future, in a time when Earth is but a distant memory and our galaxy is in the midst of a multi-million year collision with Andromeda, GalaCollider is a card game, played on an ever-changing starmap. Command your fleet and lead them to triumph with three different ways to win. Modify and adapt your strategy on the fly by researching new cards to put into your deck. Scout your enemies, anticipate their moves, and bluff your way to victory.
GalaCollider is set to launch for PC, Mac, and iPad.
With my company Night Light Interactive I produced, directed, and shipped Whispering Willows, the award-winning horror adventure game. It features a dark and rich narrative, lush painterly 2D visuals, and haunting melodies that will leave you yearning for more. The original game was under development for two years thanks to a very successful Kickstarter crowdfunding (130% overfunded) and additional seed financing from OUYA. The game, developed in Unity, is available on PC/Mac/Linux (via Steam), PlayStation 4, Vita, Xbox One, Wii U, iOS, Android, and OUYA.
On 26, Jul 2014 | In Game | By David Logan
The Teenage Mutant Ninja Turtles are back in action and I helped turtle-power their mobile game app with design assistance. Animax created interface elements used to navigate the game and chart game play progress. Read about the game on IGN and pick it up for iOS and Android.
On 12, Sep 2013 | In Game | By David Logan
Disney and Animax teamed up again, this time on the new ”Where’s My Water? 2” game app. After garnering millions of views with the animated “Swampy’s Underground Adventures” TV series Animax created for Disney based on the original “Where’s My Water?” mobile game, Disney turned to Animax again to create a series of animations used in the sequel to the iTunes Store best-selling app that would act as cutscene rewards during the game.
On 12, Dec 2014 | In Game | By David Logan
Stick and Chick is an epic and funny hip-hop shooter filled with guns, chicks, beatboxing, stick figures and more guns. Animax recently launched Stick and Chick for free in the Apple’s iTunes App Store for iPad, iPhone, iPod touch devices and on Google Play for Android tablets and mobile phones.
On 12, Dec 2015 | In Game | By David Logan
The Wheel of Fortune game was designed by TVGla, replacing the website‘s old Flash game with a completely new game in HTML5. In the game, players solve puzzles by filling in the blanks. If you guess correctly, you get points, and move onto the next puzzle. Every several puzzles, you get to spin a wheel, and even have a chance to win extra points in the bonus round.
TVGla is the agency of record (AOR) for Sony TV‘s Wheel of Fortune, so they handle all WoF related digital stuff including the website, banners, and digital games. I was the producer on the game, helping to see the design and development realized.